Annual Festival Celebrates Independent Games and their Creators on October 14-16 at University of Southern California


LOS ANGELES—SEPT 15, 2016IndieCade, the premier international festival of independent games, has revealed nominees and official game selections for IndieCade Festival 2016, to be held on the campus of USC on October 14-16.


The 9th annual IndieCade Festival celebrates some of the most creative and diverse independent games of the year while also establishing a leading voice in the promotion, cultivation, and community of independent games.


“We’re thrilled to present the newest games that showcase the diversity and creativity of indie game developers while at the same time, bringing together ground breaking thought leaders to share their expertise,” said Stephanie Barish, Chief Executive Officer, IndieCade. “Every year we strive to create a unique festival experience where people can play, have fun and see the latest games from indie game developers from around the world.


Award nominees and official selections were chosen by IndieCade’s jury of more than 600 individuals that include professional developers, fine artists, researchers, academics, curators, journalists, game writers and past IndieCade finalists,


The selections feature games on most major video game platforms, including PC, Mac, Linux, Xbox One, PlayStation®4, Wii U™ and including Alternate Reality Games and Augmented Reality, as well as additional categories such as table top games, card games, sports, performance art and live action role playing.


Below is the initial list Festival Nominees and Official Games Selections.  More selections will be announced in the coming weeks.


A full description of each game can be found at


  • #Feminism by #Feminism Collective
  • 1979 REVOLUTION: Black Friday by: iNK Stories
  • Anamorphineby: Artifact 5
  • Antariksha Sanchar : Episode Zero by: Quicksand GamesLab
  • ARMAGAD (also Tetrageddon Games) by: alienmelon
  • Bad News by: Expressive Intelligence Studio
  • Beautiful Corner by: Martzi Campos
  • Beglitched by: Hexecutable
  • C(ade) aka a Preview of ABC Project’s Cby: Annie Lesser
  • Clue House by: Wise Guys Events
  • Cosmic Tripby: Funktronic Labs
  • Dance Togetherby: Tobiah Zarlez
  • Diaries of a Spaceport Janitor by: Sundae Moth
  • Elsinore by: Golden Glitch Studios
  • Escape Room in a Box: The Werewolf Experimentby: Ariel Rubin & Juliana Patel
  • Fire Tagby: Mindful Mammoth
  • The Forgerby: Michelle Calabro and Jaehyun Kim
  • Fracture | AutomaTiles by: Jonathan Bobrow
  • FRKN WKND by: Aquma
  • Ghost Courtby: Jason Morningstar
  • Giant Cop: Justice Above Allby: Other Ocean Interactive
  • Group Dateby: Sara Williamson
  • Hamlet-Mobile by: Capital W
  • Infinit-O by: Corazon Del Sol
  • Is • Was • Will Beby: Diana Wyenn / Beyond the Usual
  • Keeping the Candles Lit by: Shoshana Kessock
  • The Keyby: The Speakeasy Society
  • Killbox by: Biome Collective
  • Killing Time at Lightspeed by: Gritfish
  • Kismet by: Psyop
  • Lieve Oma by: Florian Veltman
  • The Locker by: The Locker Team
  • Magic Dance Mirror by: Kinetic Magic
  • Mindshow by: Visionary VR
  • OCTOBO by: Thinker-Tinker
  • Open Sorcery by: Abigail Corfman
  • The Order of the Oven Mitt by: Inquisiment
  • Reigns by: Nerial
  • Replica by: Somi
  • RIOT – Civil Unrest by: IV Productions / Leonard Menchiari
  • The Rope by: Screenshot Productions
  • Séance by: Twocan Consortium
  • Six Ghosts and a Pie by: Two Bit Circus
  • Shackle by: Shackle Dev
  • Sherlock Holmes & the Internet of Things by: Columbia Digital Storytelling Lab
  • SoundStage by: Logan Olson
  • Still Life by: Wendy Gorman, David Hertz, and Heather Silsbee
  • Stone Story by Gabriel Santos
  • SUPERHYPERCUBE by: kokoromi
  • Ten Games you can Play with Business Cards by: Physical Games
  • This is My Memory of First Heartbreak, Which I Can’t Quite Piece Back Together by: Jenny Goldstick, Owen Roberts, & Stephen Betts
  • Threadsteading by: Disney Research Pittsburgh
  • ULTRAWORLD EXODUS by: James Beech
  • VR Spa by: Portland Immersive Media Group
  • Wheels of Aurelia by: Santa Ragione
  • You Must Be 18 or Older to Enter by: Seemingly Pointless




Applauded as the “Sundance of the videogame industry,” IndieCade supports independent game development globally through a series of international events highlighting the rich, diverse, artistic and culturally significant contributions of indie game developers. IndieCade’s programs are designed to bring visibility to and facilitate the production of new works within the emerging independent game community. Annual events include IndieCade East, IndieCade’s Showcase @ E3, and IndieCade Festival, the largest gathering of independent game creators in the nation. For more information, visit




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